11/10/2022 0 Comments Space flight simulator #2![]() ![]() "We're going to process all that data with machine learning, and we'll have a 'world update.' We're going to have world updates every two months or so, is the plan. "Right now we have a bunch of planes flying overhead on the Northern Hemisphere because there's no clouds, so we're giving we're getting new satellite and aerial data," Neumann said. (And perhaps becomes more aware of potential issues, like the typo that created a 212-story tower in Melbourne.) But he points out the algorithms can only be as good as the source data, so Microsoft is working harder to refine that as well. All of the machine learning algorithms the game relies on will steadily improve over time, as the company irons out bugs and optimizes the engine. Since it leans so heavily on the cloud, Flight Simulator is a "living game" in the truest sense, Neumann said. “And so vision algorithms, which is what's heavily used to identify all these different trees and buildings and classify them exactly, those have come a tremendous way." ”The AI algorithm space has really grown in the last several years,” he said. Since the company began exploring ways to bring Azure AI into the game in 2016, the capabilities of machine learning have also evolved dramatically, according to Boyd. It's so natural that many players may think Microsoft is relying solely on voice actors. It also powers the flight controller voices using AI Speech Generation technology, which sound almost indistinguishable from humans. The results you can see are really pretty spectacular where you can come up with algorithms that now look at literally every square kilometer of the planet to identify the individual trees, grass and water, and then use that to build 3D models."Īzure's integration goes beyond the shape of the world. "It's really driven by the massive amounts of data that are now available, combined with the massive amounts of compute that exist in the cloud. "AI has just tremendously grown in the last few years," said Eric Boyd, CVP of Azure AI, in an interview. After using some of that data to build a flyable 3D version of Seattle, Neumann turned to the Azure team to craft a machine learning method for converting the entire planet into a giant 3D model. So that was the mission."Īfter a bit of investigation, Neumann realized that Bing Maps' data set essentially covered the entire planet. "And in order to do that, the planet below needs to look extraordinarily close to reality. "It basically means the pilot can orient themselves by just looking out the window," Neumann said. Specifically, they asked for visual flight rules (VFR). The franchise's hardcore fans were eager to more realism in a new title,according to Jorg Neumann, Microsoft's head of Flight Simulator. (That's how some players were able to chase recent hurricanes.) Azure also helps to model real-time weather. You could say it's really the cloud that brings the game to life. The company was able to push 2.5 petabytes worth of Bing Maps satellite photo data through Azure machine learning to construct the virtual world of Flight Simulator. But it's the sort of large-scale data processing that Microsoft's Azure AI was built for. Update your settings here, then reload the page to see it.Ī task like that would be practically impossible to accomplish by hand. This content is not available due to your privacy preferences. ![]()
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